How to animate 2D maps over Timeline in 3ds max.pdf

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Tutorial: Animate 2D texture maps over Timeline in 3ds max
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How to animate 2D maps over Timeline in
3ds max?
TUTORIALS
In 3ds max, animating maps or textures over timeline seems quite easy at first but it’s not
that easy. Most of the beginners try to apply multiple materials on the objects with the
auto key on, but that action is not keyable. This detailed tutorial will show you how to do
the same thing using a very simple and effective technique. You can use this technique
for digital clock, computer, mobile screen and even for you character face if you need.
Step1
http://makeitcg.com/animate-2d-maps-3ds-max/877/[1/2/2015 5:51:51 PM]
Tutorial: Animate 2D texture maps over Timeline in 3ds max
We have a stop watch model in the scene and it doesn’t have needles. Instead of using
3d geometry of the needles, we will use 2d maps/textures as the clock dial.
Step2
http://makeitcg.com/animate-2d-maps-3ds-max/877/[1/2/2015 5:51:51 PM]
Tutorial: Animate 2D texture maps over Timeline in 3ds max
I have made some images to be used as stopwatch’s dial texture.
Step 3
http://makeitcg.com/animate-2d-maps-3ds-max/877/[1/2/2015 5:51:51 PM]
Tutorial: Animate 2D texture maps over Timeline in 3ds max
Let’s create the material first for our stop watch. Press
M
to open
Material Editor,
select
a material slot and click on
Standard
button. Choose
Multi/Sub-Object
material from the
list.
Step 4
http://makeitcg.com/animate-2d-maps-3ds-max/877/[1/2/2015 5:51:51 PM]
Tutorial: Animate 2D texture maps over Timeline in 3ds max
Now, under
Multi/Sub-Object Basic Parameters
rollout, click on the
Set Number
button
and set the number of Sub materials according to your need. In my case, I am using
9
sub materials, one for the body and rest for the dial.
Step 5
http://makeitcg.com/animate-2d-maps-3ds-max/877/[1/2/2015 5:51:51 PM]
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