Psionics Unleashed.pdf

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P
sionics
U
nleashed
Core Psionics System
Lead Designers:
Jeremy Smith, Andreas Rönnqvist
Additional Design:
Philip J. Leco, II
Cover Artist:
Rick Hershey
Cover Design:
Brad Joiner
Interior Layout:
Jeremy Smith
Additional Layout:
Jake Rudd
Interior Artists:
Rick Hersey, Tsailanza Rayne, Ethan Hattendorf, Ronin Stock Art, Creature ClipArt, V. Shane
Playtesting and Additional Design:
Mike Frohlich, Brian Faller, Samuel Knipe (Xeridanus), Kyle Morton, the
Saarbrücken roleplaying community, Cézar Augusto Casella Gemignani, Nicola Ricottone (Omega9999), Syonique
(N. Langenfeld) and the playtesters at Silver Star, Fernando Pajares and the RPGPeru group, Lordmonkeysama,
Andrew Pampuch, James Alderman, Kelvin Walker, Alan-Michael Havens, Christopher Clarke Perigoe, Austin
Morgan, Michael “Drakanor Dream” Duffy, Steve Monza, Giuliano “Il Dega” Degani, Rafael Diaz, Felipe Diaz,
Ben Glazebrook, Christopher Hudson, Daniel Garcia Gradilla, Ethan Hattendorf, Scott Fitches, Stefan “Calain80”
Pukallus, Tobias “Lunever” Lehmberg, Chris “hogarth” Wooff, Michael Gray, Roman Lajciak, Andi Smith, Dave
Harris, Angel Harris, John Meyer, Cliff Meyer, P.J. Peroni Meyer, Andrew Bigwood (Biggy) and his playtesting
campaign: Emma Bigwood, Stephen Black, Peter Garden, Trevor Williams
Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the
third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter
Adkison.
Product Identity:
The following items are hereby identified as Product Identity, as defined in the Open Game
License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper
names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress.
(Elements that have previously been designated as Open Game Content or are in the public domain are not
included in this declaration.)
Open Content:
Except for material designated as Product Identity (see above), the game mechanics of this game
product are Open Game Content, as defined in the Open Gaming License version 1.0a Section 1(d). No portion
of this work other than the material designated as Open Game Content may be reproduced in any form without
written permission.
Psionics Unleashed
is published by Dreamscarred Press under the Open Game License version 1.0a Copyright
2000 Wizards of the Coast, Inc. © 2010 Dreamscarred Press
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sionics
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nleasheD
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ontents
Introduction
What is Psionics?
About Powers
Psionics Unleashed
Why the Changes?
A Message from the Authors
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Using Stored Power Points
Special Abilities
Variant: Psionics Is Different
Psionic Campaigns
Adding Psionics to Your Game
Psionics and Crystals
Psionic Creatures
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Chapter 5: Psionic Powers
Psion/Wilder Powers
Psion Discipline Powers
Psychic Warrior Powers
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Chapter 1: Races
Choosing a Race
Racial Characteristics
Blues
Dromites
Duergars
Elans
Half-giants
Maenads
Ophiduans
Xephs
Age, Height, and Weight
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Chapter 6: Prestige Classes
Cerebremancer
Elocater
Metamind
Phrenic Slayer
Psion Uncarnate
Psionic Fist
Pyrokineticist
Thrallherd
War Mind
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Chapter 2: Classes
The Classes
The Power Point Reserve
Psion
Psychic Warrior
Soulknife
Wilder
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Chapter 7: Psionic Items
Chapter 3: Skills and Feats
Skills and Psionics
Skill Descriptions
Autohypnosis
Knowledge
Spellcraft
Use Magic Device
Feats and Psionics
Psionic Feats
Item Creation Feats
Metapsionic Feats
Psionic Focus
Feat Descriptions
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Chapter 4: Psionics
Manifesting Powers
Choosing a Power
Concentration
Manifester Level
Power Failure
The Power’s Result
Special Power Effects
Combining Psionic and Magical Effects
Power Descriptions
Name
Discipline (Subdiscipline)
[Descriptor]
Level
Display
Manifesting Time
Range
Aiming a Power
Duration
Saving Throw
Power Resistance
Power Points
Descriptive Text
Powers and Power Points
Adding Powers
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Using Items
Saving Throws against Psionic Item Powers
Damaging Psionic Items
Repairing Items
Charges and Multiple Uses
Intelligent Items
Cursed Items
Magic Items for Psionic Characters
Psionic Item Descriptions
Random Psionic Items
Armor and Shields
Weapons
Cognizance Crystals
Dorjes
Power Stones
Psicrowns
Psionic Tattoos
Universal Items
Cursed Items
Psionic Artifacts
Creating Psionic Items
Special Materials
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Chapter 8: Psionic Monsters
The Psionic Subtype
Astral Construct
Creating an Astral Construct
Brain Mole
Caller in Darkness
Cerebrilith
Crysmal
Folugub
Gray Glutton
Intellect Devourer
Phrenic Scourge
Phthisic
Psicrystal
Psion-Killer
Puppeteer
Puppeteer, Flesh Harrower
Temporal Filcher
Thought Eater
Thought Slayer
Udoroot
Unbodied
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