warhammer-aos-ogre-kingdoms-en.pdf

(1619 KB) Pobierz
OGRE KINGDOMS
WARSCROLLS
COMPENDIUM
INtRODUCtION
The hulking ogors are obsessed with
two things – eating and fighting. Given
the chance, they will indulge in both
at the same time. Emerging from their
lairs in cave networks, mountainsides
and tumbled ruins, the ravenous ogors
and their savage beasts go to war in
every Mortal Realm. Brutish and dense,
a single ogor can flatten a dwelling-
place, whilst a rampaging horde of
the gluttonous bullies can topple an
entire city.
The warscrolls in this compendium
allow you to use your Citadel
Miniatures collection in fantastical
battle, whether telling epic stories set
during the Age of Sigmar, or recreating
the wars of the world-that-was.
WARSCROLL KEy
1. itle:
The name of the model that the
T
warscroll describes.
2. haracteristics:
This set of characteristics tells you
C
how fast, powerful and brave the model is, and how
effective its weapons are.
3. escription:
The description tells you what weapons
D
the model can be armed with, and what upgrades (if
any) it can be given. The description will also tell you if
the model is fielded on its own as a single model, or as
part of a unit. If the model is fielded as part of a unit,
then the description will say how many models the unit
should have (if you don’t have enough models to field a
unit, you can still field one unit with as many models as
you have available).
4. bilities:
Abilities are things that the model can do
A
during a game that are not covered by the standard
game rules.
5. eywords:
All models have a list of keywords.
K
Sometimes a rule will say that it only applies to models
that have a specific keyword.
6. amage Table: Some
models have a damage table
D
that is used to determine one or more of the model’s
characteristics. Look up the number of wounds the
model has suffered to find the value of the characteristic
in question.
1
tyRANt
U
N
DS
WO
2
MOV
E
8
bR
6"
8
4+
MISSILE WEAPONS
Brace of Ogre Pistols
MELEE WEAPONS
Range
Attacks
12"
Range
to hit
2
Attacks
to Wound
4+
to hit
Rend
3+
to Wound
Damage
SAV
E
-1
Rend
D3
Damage
AV
ERy
Club, Basher or Slicer
Massive Ogre Club
1"
2"
6
4
3+
3+
3+
3+
-1
-2
2
3
3
4
5
A Tyrant is a single model. Some Tyrants
fight with a massive, double-handed
Ogre Club, while others prefer to wield
a Club, Basher or Slicer in each hand.
Some Tyrants instead fight with a single
Club, Basher or Slicer and carry a brace
of
Ogre Pistols.
big name: Before
setting this model
up,
roll a dice to discover its big name:
descr iption
Abilities
1
eathcheater:Th
e Tyrant has 9
D
Wounds instead of 8.
2
rawlerguts:You
can add 1 to wound
B
rolls for this Tyrant in the combat
phase if it charged in the same turn.
3
awseeker:Th
e Tyrant has a Save
M
of
3+ instead of 4+.
4
ongstrider:Th
e Tyrant has a Move
L
of
8" instead of 6".
5
iantbreaker:If
any of the Tyrant’s
G
weapons targets a
Monster,
add 1
to
its Damage.
6
Choose the result.
6 name
D
Club ‘em then Club ‘em Again: All
Tyrants know that two clubs are better
than one. You can re-roll failed hit rolls
for
a Tyrant armed with more than one
Club,
Basher or Slicer.
bully of the First Degree: If
a Tyrant
uses this ability, pick one
Ogor
unit
from
your army within 6". That unit suffers
D3
mortal wounds but does not then have
to
take battleshock tests for the rest of
the
battle whilst this Tyrant is alive and
on
the battlefield.
comm And Abilit y
KEyWORDs
DEsTRuCTiOn, OgOR, guTbusT
ER, HERO, TyRAnT
bR AGG thE GUtSMAN
MOV
E
U
N
DS
WO
7
bR
6"
7
5+
MELEE WEAPONS
SAV
E
Great Gutgouger
Range
Attacks
3"
to hit
3
to Wound
4+
Rend
AV
ERy
3+
Damage
-1
3
Bragg the Gutsman is a single model.
He is
armed with Great Gutgouger, a fearsome
magical weapon that only he has the
skill
to wield.
descr iption
gutgouger: Any
wound roll of 6or
more
made with the Great Gutgouger infl
icts
double Damage.
slayer of Champions: You
can add
1 to all
hit rolls made for Bragg the Gutsman
when
he targets a
Hero.
Abilities
The gutsman: If
Bragg inflicts any
wounds in the combat phase, the opposing
player must subtract 1 from the Bravery
of any of their units that are within
6" of
Bragg in the battleshock phase of the
same turn.
KEyWORDs
MOV
E
StONEhORN
DEsTRuCTiOn, OgOR, guTbusT
to Wound
to hit
Attacks
Range
ER, HERO, bRAgg THE guTsMA
MISSILE WEAPONS
n
3+
4+
1
20"
Harpoon Launcher
Warhammer Age of Sigmar © Games
3+
1
12"
Workshop Ltd. 2015
4+
p
Chaintra
Wound
Beastrider’s Hunting Spear
Beastrider’s Punches and Kicks
Stonehorn’s Horns
Stonehorn’s Crushing Hooves
MELEE WEAPONS
Range
Attacks
to hit
to
Rend
Damage
-
-
Rend
D3
3
Damage
U
N
DS
WO
7
12
4+
bR
AV
ERy
2"
1"
2"
1"
2
3
D6
4+
4+
4+
3+
3+
4+
3+
-
-
-2
-1
2
1
3
D3
6
descr iption
A Stonehorn is a single model. The Ogre
is
Beastrider on the Stonehorn’s back
armed with a Hunting Spear, a Harpoon
Launcher, a Chaintrap or a Blood Vulture.
with
The Beastrider can also lash out
n
brutal Punches and Kicks. The Stonehor
uses its Horns to pulverise the enemy,
and can deliver terrible blows with its
Crushing Hooves.
KEyWORDs
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
SAV
E
DAMAGE tAbLE
Wounds Suffered
Move
horns
Crushing hooves
0-2
3-4
5-7
8-9
10+
12"
10"
8"
6"
4"
6
5
4
3
2
2+
3+
3+
4+
4+
Abilities
n
Earth-shattering Charge:
If a Stonehor
the
is within 12" of any enemy models at
start of your charge phase, it must attempt
t
to charge, even if it ran in the movemen
its
phase! After a Stonehorn completes
1";
charge move, pick an enemy unit within
that unit suffers D6 mortal wounds.
stone skeleton: H
alve any wounds,
on a
including mortal wounds, inflicted
Stonehorn (rounding up).
Blood
blood Vulture: A
Beastrider with a
of
Vulture can release it to hunt in each
so,
your shooting phases. When he does
n.
pick a unit within 30" of the Stonehor
opponent then picks one of their
Your
n.
own units within 30" of the Stonehor
2 or 3 the unit your
Roll a dice; on a 1,
opponent picked suffers a mortal wound.
ers a
On a 4, 5 or 6 the unit you picked suff
mortal wound.
AW, MOnsTER, sTOnEHORn
DEsTRuCTiOn, OgOR, bEAsTCl
Warhammer Age of Sigmar © Games
Workshop Ltd. 2015
GREASUS GOLDtOOth
MOV
E
U
N
DS
WO
9
3"
8
4+
MELEE WEAPONS
Range
Attacks
to hit
to Wound
Rend
Damage
SAV E
The Sceptre of Titans
1"
4
3+
3+
-2
D6
bR
A
ERy
V
description
Greasus Goldtooth is a single model. He
and his treasure are carried by a tide of
Gnoblars. Greasus bears the Sceptre of
Titans and the Overtyrant’s Crown.
commAnd Ability
Everyone Has Their Price: If
Greasus
Goldtooth uses this ability, select an enemy
unit anywhere on the battlefield and
choose one of the effects listed below:
- The unit cannot move in its next turn.
- The unit cannot move, attack or cast
spells in its next turn.
- All models in the unit immediately flee.
- The unit changes sides and immediately
comes under your control.
Abilities
Too Rich To Walk: The
great bulk of
Greasus’ treasure (and his massive gut)
means that you only roll one dice when
determining his charge distance.
Overtyrant’s Crown: Ogor
units from
your army add 1 to their Bravery when
taking battleshock tests if they are within
14" of Greasus Goldtooth.
KEyWORDs
Then, offer your opponent a bribe (this
can be anything you want to offer). If your
opponent accepts your bribe, the chosen
effect takes place – otherwise, nothing
happens. Players are free to haggle over the
offered bribe, or propose a counter-offer...
DEsTRuCTiOn, OgOR, guTbusTER, HERO, TyRAnT, gREAsus gOlDTOOTH
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
SKRAG thE SLAUGhtERER
MOV
E
U
N
DS
WO
8
6"
bR
A
ERy
V
10
4+
MELEE WEAPONS
Range
Attacks
to hit
to Wound
Rend
Damage
description
Skrag the Slaughterer is a single model.
He fights with a pair of Stump Blades,
crudely fixed to where his hands used to
be. He is lashed to a huge cauldron with
hooked chains sunk into his flesh, in
which he collects the severed body parts of
his victims.
SAV E
Stump Blades
1"
2D6
4+
3+
-
1
Abilities
Cauldron of the great Maw: Keep
track
of models that are slain by Skrag during
each round of the battle. In your hero
phase, look up the number of models slain
by Skrag in the last battle round in order to
find out what powers are granted to Skrag
by the cauldron:
Models
slain Powers granted to skrag
1
Skrag, and all
Gorgers
from
your army, heal D3 wounds.
2
As above. In addition, you can
add 1 to all hit rolls made for
Skrag and any
Gorgers
from
your army within 14" of him
when they attack in your next
combat phase.
3+
Both of the above. In addition,
you can add 1 to all wound
rolls made for Skrag and any
Gorgers
from your army that
are within 14"of him when they
attack in your next combat phase.
Prophet of the great Maw: In
your hero
phase, Skrag the Slaughterer can pray to
the Great Maw. If he does so, pick one of
the prayers below then roll a dice, adding
1 to the result if Skrag slew any enemy
models in the previous turn. If the result
is a 4 or higher, the prayer is answered,
and its effect takes place. If the result is a 1,
Skrag has a violent bout of indigestion and
suffers a mortal wound.
Bonecrusher:
Skrag mumbles a prayer
through great mouthfuls of ribs and skulls,
and in answer the Great Maw causes
enemy bones to snap and break. Roll a
dice for each enemy unit within 7" of
Skrag. On a 4 or more, that unit suffers a
mortal wound.
Trollguts:
Skrag gobbles down the slippery
innards of a Troll and beseeches the Great
Maw to transfer the beast’s uncanny
healing powers upon his chosen servants.
Pick an
Ogor
model within 14". That
model heals D3 wounds.
KEyWORDs
DEsTRuCTiOn, OgOR, guTbusTER, HERO, PRiEsT, buTCHER, sKRAg THE slAugHTERER
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
tyRANt
MOV
E
U
N
DS
WO
8
6"
8
MISSILE WEAPONS
Range
Attacks
to hit
to Wound
Rend
Damage
4+
Brace of Ogre Pistols
MELEE WEAPONS
12"
Range
2
Attacks
4+
to hit
3+
to Wound
-1
Rend
D3
Damage
SAV E
bR
A
ERy
V
Club, Basher or Slicer
Massive Ogre Club
1"
2"
6
4
3+
3+
3+
3+
-1
-2
2
3
description
A Tyrant is a single model. Some Tyrants
fight with a massive, double-handed
Ogre Club, while others prefer to wield
a Club, Basher or Slicer in each hand.
Some Tyrants instead fight with a single
Club, Basher or Slicer and carry a brace of
Ogre Pistols.
Abilities
big name: Before
setting this model up,
roll a dice to discover its big name:
6 name
D
1
eathcheater:The
Tyrant has 9
D
Wounds instead of 8.
2
rawlerguts:You
can add 1 to wound
B
rolls for this Tyrant in the combat
phase if it charged in the same turn.
3
awseeker:The
Tyrant has a Save of
M
3+ instead of 4+.
4
ongstrider:The
Tyrant has a Move of
L
8" instead of 6".
5
iantbreaker:If
any of the Tyrant’s
G
weapons targets a
Monster,
add 1 to
its Damage.
6
Choose the result.
Club ‘em then Club ‘em Again: All
Tyrants know that two clubs are better
than one. You can re-roll failed hit rolls for
a Tyrant armed with more than one Club,
Basher or Slicer.
commAnd Ability
bully of the First Degree: If
a Tyrant
uses this ability, pick one
Ogor
unit from
your army within 6". That unit suffers D3
mortal wounds but does not then have to
take battleshock tests for the rest of the
battle whilst this Tyrant is alive and on
the battlefield.
KEyWORDs
DEsTRuCTiOn, OgOR, guTbusTER, HERO, TyRAnT
bRAGG thE GUtSMAN
MOV
E
U
N
DS
WO
7
6"
7
5+
MELEE WEAPONS
Range
Attacks
to hit
to Wound
Rend
Damage
SAV E
Great Gutgouger
3"
3
4+
3+
-1
3
bR
A
ERy
V
description
Bragg the Gutsman is a single model. He is
armed with Great Gutgouger, a fearsome
magical weapon that only he has the skill
to wield.
Abilities
gutgouger: Any
wound roll of 6or more
made with the Great Gutgouger inflicts
double Damage.
slayer of Champions: You
can add 1 to all
hit rolls made for Bragg the Gutsman when
he targets a
Hero.
The gutsman: If
Bragg inflicts any
wounds in the combat phase, the opposing
player must subtract 1 from the Bravery
of any of their units that are within 6" of
Bragg in the battleshock phase of the
same turn.
KEyWORDs
DEsTRuCTiOn, OgOR, guTbusTER, HERO, bRAgg THE guTsMAn
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
Zgłoś jeśli naruszono regulamin