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Designing Multi-Device
Experiences
An Ecosystem Approach to User
Experiences Across Devices
Michal Levin
Beijing 
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 Cambridge 
·
 Farnham 
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 Köln 
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 Sebastopol 
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 Tokyo
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Designing Multi-Device Experiences
by Michal Levin
Copyright © 2014 Michal Levin. All rights reserved.
Printed in the United States of America.
Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472.
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January 2014: First Edition.
Revision History for the First Edition:
2014-01-24
First release
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Device Experiences
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978-1-449-34038-4
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[
contents
]
Preface
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
vii
Multi-Device Design Today
. . . . . . . . . . . . . . . . . . . . . . . . . . . .
vii
Why I Wrote This Book
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
viii
Who Should Read This Book
. . . . . . . . . . . . . . . . . . . . . . . . . .
ix
How This Book Is Organized
. . . . . . . . . . . . . . . . . . . . . . . . . .
ix
Online Resources
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
xi
Conventions Used in This Book
. . . . . . . . . . . . . . . . . . . . . . .
xii
Comments and Questions
. . . . . . . . . . . . . . . . . . . . . . . . . . . . .
xii
Safari
®
Books Online
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
xiii
Acknowledgments
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
xiii
Chapter 1
An Ecosystem of Connected Devices
The Concept of an Ecosystem
. . . . . . . . . . . . . . . . . . .
1
. . . . . . . . . . . . . . . . . . . . . . . . . .
2
The 3Cs Framework: Consistent, Continuous,
and Complementary
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
4
Single-Device Design Is History (Don’t I Know It!)
. . . .
8
It’s an Ecosystem!
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
18
Summary
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
19
Chapter 2
The Consistent Design Approach
. . . . . . . . . . . . . . . . . . . . .
21
What Is Consistent Design?
. . . . . . . . . . . . . . . . . . . . . . . . . . .
22
Consistency in Minimalist Interfaces:
Google Search
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
32
Progressive Disclosure in Consistent Design: Trulia
. .
38
Beyond Device Accessibility: Hulu Plus
. . . . . . . . . . . . . . .
45
Devices Are the Means, Not the End
. . . . . . . . . . . . . . . . . .
48
Summary
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
50
iii
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