6 Log In Sign Up GameFAQs Answers Boards Contribute Features Users What’s New iOS (iPhone/iPad) Puzzle Logic Quell Memento FAQs Board More GameFAQs » FAQs FAQ/Walkthrough by heavysnarker Version: 1.24 | Updated: 09/17/15 | Printable Version | Search | Bookmark ----------------------------------------------------------- .--. . . . . . : : | | |\ /| _|_ | |. . .-. | | | \/ | .-. .--.--. .-. .--. | .-. : ( ;| |(.-' | | | |(.-' | | |(.-' | | | ( ) `--`-`--`-`--'`-`- ' ' `--'' ' `-`--'' `-`-'`-' ----------------------------------------------------------- Game: Quell Memento Platform: Android (also available on iOS and PS Vita) Game Publisher: Fallen Tree Games Guide Created: Sept 10, 2013 Last Updated: Sept 17, 2015 Version: 1.24 Author: HSuke Email: HeavySnarker yahoo com This is my very first game guide. Please contact me if you see any typos, mistakes, or other things I may have overlooked. Suggestions are appreciated. Thanks! ======================== || Table of Contents || ======================== Introduction...................[SecIntro] Abbreviations and Legend.......[SecLeg] Stage Walkthroughs.............[SecWalk] Prologue....................[Chpt01] Illumination................[Chpt02] A Cold Heart................[Chpt03] Ray of Light................[Chpt04] Positive Energy.............[Chpt05] Guiding Spirit..............[Chpt06] In Bloom....................[Chpt07] Resolution..................[Chpt08] Testament...................[Chpt09] Timekeeper Levels...........[TKLevels] FAQ............................[SecFAQ] Achievements................[Achieve] Acknowledgements............[Acknowl] =================== || Introduction || [SecIntro] =================== Quell Memento is the 3rd release in a series of puzzle games by Fallen Tree Games. The objective of each level is to swipe an orb in the correct combination of directions to complete the tasks of that level. The 3rd game in the series contains these new additions: Light panels that change color to match any orbs that passes by. The objective is usually to turn these blue Battery switches that turn the light panels off/on without changing their color Colored Beams that light similar-colored diamonds. The objective is to light every diamond their respective color In certain levels, red orbs will automatically move along a path whenever a blue orb moves Roses - Toggle between open and closed states whenever they are bumped. When in the open state, they can break orbs. This guide is a complete walkthrough to beating the 144 story and 24 timekeeper levels using the minimum moves, and obtaining the 145 hidden jewels and 24 time pieces. There are 4 levels per stage, 4 stages per chapter, and 9 chapters in the game. In addition to its Timekeeper levels, Quell Memento is actually twice as long as its prequel, Quell Reflect. Some of the puzzles (especially the timekeeper ones) are very difficult and took me > 30 minutes to solve. Do expect to get stuck quite a few. Copyright disclaimer: All solutions in this guide were discovered separately by me (without using the in-game solutions) except where stated (i.e. a few of the "Better than Us" solutions). =============================== || Abbreviations and Legend || [SecLeg] =============================== U - Up D - Down L - Left R - Right O1, O2, O3, etc. - Orb / Raindrop Orbs (aka raindrops) are labeled in order starting from the top-left corner ... going top-to-down, and then left-to-right For example, the 5 orbs below would be labeled as such: O1 . . . O4 . . O3. . O2 . . . O5 ======================== || Stage Walkthrough || [SecWalk] ======================== *** Chapter 1 - Prologue *** [Chpt01] The first chapter starts off with the most basic and easiest levels in the game. Prologue - Stage 1 [Chpt01Stg1] Level 1 - The Beginning of the End (4) Solution: U L D R Jewel: U D U D U D Level 2 - Trapped Within (8) Solution: L D R U L D R L Jewel: L D R U DUDUD Level 3 - Edge of Reason (6) Solution: U L D R D R Jewel: U L RLRLR Level 4 - Early Days (5) Solution: O1: R D L O2: D L Jewel: O2: D UDUDU Prologue - Stage 2 [Chpt01Stg2] Level 1 - Distant Memories Solution: L D R U L D (6) Jewel: L D UDUDU Level 2 - Keepsake (14) Solution: L R D R D L U L U R U D L U R Jewel: L R D R D L UDU Level 3 - Combined Effort (10) Solution: O1: D R U R D R D L O3: U L Jewel: O2: D R U RLRLR Level 4 - Autumn Years (5) Solution: U L U L D Jewel: L UDUDU Prologue - Stage 3 [Chpt01Stg3] Level 1 - Temptation (5) Solution: L U L D R Jewel: L U LRLRL Level 2 - Cut Down (7) Solution: U R D L D R D Jewel: L D RLRLR Level 3 - Living Apart (7) Solution: O1: R L U O2: R U L D Jewel: O2: R (ULDR)x2 Timekeeper Portal 1am: O2: R U L D UDUDU Level 4 - Walking on Broken Glass (7) Solution: O1: D R O2: D L D L R Jewel: O1: D RLRLR Prologue - Stage 4 [Chpt01Stg4] Level 1 - Playing Cupid (7) Solution: R U L D L U L Jewel: R U L DUDUD Timekeeper Portal 2am: R U L D L U DUDUD Level 2 - The Prospector (11) Solution: D L U L D L R (break gold) U R D L Jewel: R D UDUDU Level 3 - Angle of Attack (5) Solution: D L U R D Jewel: L D L U RLRLR Level 4 - Gold Ruse (8) Solution: L D R U R U D L Jewel: R D UDUDU *** Chapter 02 - Illumination *** [Chpt02] This chapter introduces light blocks, which change color to red, blue, or gold to match the color of the orb that passes them. In order to pass the level, all blocks must be turned blue. In addition, there are batteries that turn lights on and off. Lights won't change color when they're off. Illumination - Stage 1 [Chpt02Stg1] Level 1 - Blue Shift (6) Solution: R D L U R D Jewel: R D L U R LRLRL Level 2 - Everybody Hertz (11) Solution: U R L D L R U R U L D Jewel: D L U DUDUD Level 3 - Satellite (5) Solution: U D R U L Jewel: You can't miss it Level 4 - Stoplights (6) Solution: O1: U R D O2: U L D Jewel: O1: U DUDUD Illumination - Stage 2 [Chpt02Stg2] Level 1 - Inside Track (7) Solution: O1: R D L U O2: R U L Jewel: You can't miss it. It's hidden behind the gold block. Level 2 - Negativity (11) Solution: L D R U L R D R D U R Jewel: R U R U R D R DUDUD Level 3 - Necklace (5) Solution: U R D L U Jewel: U R L DUDUD Level 4 - Circuit Training (5) Solution: D R U D R L U R U L D R U L D R U Jewel: D L U R LRLRL Illumination - Stage 3 [Chpt02Stg3] Level 1 - The Exchange (12) Solution: O1: L D O2: R U L U R U L O1: D R U Jewel: In the top left corner. O1: L D O2: R U L U R U L UDUDU Level 2 - Hang Back (11) Solution: O2: L O1: U R U L D R U O2: R U L Jewel: O1: U R U L D R LRLRL Level 3 - Savior (9) Solution: O2: D L U R D L O1: U L D Jewel: O2: D L U R D L RLRLR Level 4 - Pushover (9) Solution: O2: U O1: R O2: D L D R D L U Jewel: O2: U L O1: R U R D L D LRLRL Timekeeper Portal 3am: O2: U L O1: R U R D L D L D R O2: R D L D R D L RLRLR Illumination - Stage 4 [Chpt02Stg4] Level 1 - Trip Switch (15) Solution: R D L R U L D L U D R U R D L Jewel: L D UDUDU Level 2 - Elevator (10) Solution: O1: D O2: L U R D O1: U O2: U L D O1: D...
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