Mission_C15.pdf

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C15
ROAD
CLOSED
ObjECTIVES
Just do the things in the right order if you don’t want to blow
yourself up:
Gather the gas cylinders.
There are red “X”s to show
you where they are. Take all the Objectives.
Set the explosive device.
Place six Objective tokens in
the cars’ Zone.
Blow up the cars.
Run for your life!
Reach the Exit Zone shown on the map
with at least one Survivor.
A mission by Toma LaLiada
We ’ve been running all day but have reached a
dead end. With wrecked cars and rubble blocking
the exit, we have to do something quickly if we
want to survive. Dave has a great idea to destroy
this makeshift barricade, but we ’ re going to need
some gas cylinders....
You will need the following tiles for this scenario:
3C, 3B,
4B, 4C, 4E & 4D.
À
G
MEDIUM
4+ SURVIVORS
120 MINUTES
Zombicide - miSSioNS
C15
SpECIal RUlES
Looking for gas cylinders.
Each Objective gives 5 expe-
rience points to the Survivor who takes it for the first time.
Road closed!
A Survivor can’t go in the Exit Zone until the
cars have been destroyed.
Closed rooms.
Some building Zones are isolated by doors.
They are considered separate buildings for Zombie spawning
purpose only.
Heavy duty.
Gas cylinders are really heavy and have to
be carried to the cars. Place the Objective tokens taken by a
Survivor on his ID Card. He can’t carry more than two such
tokens at the same time. If a Survivor who has at least one
Objective token on his ID Card dies, put the tokens in the
Zone where he died.
Setting the explosive device.
Any Survivor standing in
the cars’ Zone and carrying at least one Objective token can
spend one Action to place the token(s) in the Zone.
Blowing up the cars.
When all six Objective tokens have
been placed in the cars’ Zone, any Survivor on the adjacent
Zone can spend one Action to make the gas cylinders ex-
plode:
- Remove the cars and the Objective tokens from the game.
- The Survivor blowing up the Zone gains 5 experience points.
- Any Zombies (including Abominations) standing in the Zone
are eliminated. The Survivor blowing up the Zone gets the
experience points.
- Any Survivor standing in the cars’ Zone is eliminated and
can’t return as a Zombivor.
You cannot use the cars.
They haven’t emptied the cars!
You can Search the
pimpmobile only once. It contains either Ma’s Shotgun or the
Evil Twins (choose randomly).
Not even the police car!
You can Search the police car
more than once. Draw cards until you find a weapon. Discard
the other cards. The Aaahh! card triggers the appearance of
a Walker as usual and interrupts the Search.
G
MEDIUM
4+ SURVIVORS
120 MINUTES
C15
Zombicide - miSSioNS
À
Police Car
Player
starting area
Exit Zone
Objective (5 XP)
See special rules
Pimpmobile
Zombie
Spawn Zone
Door
÷
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