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ISSUE 11
AUGUST/SEPTEMBER
EDITORS-IN-CHIEF:
Steve Jackson & Ian Livingstone
EDITOR:
Marc Gascoigne
PRODUCTION MANAGER:
Martin Clement
GRAPHIC DESIGN:
Charles Elliott
VISUALISER:
Mark Craven
PASTE-UP:
David Oliver, Ian Varley
TYPESETTING:
Julie Weaving, Gail Morgan
COVER ILLUSTRATION:
Titan,
by Chris Achilleos
©, 1986
ART EDITOR:
John Blanche
PHOTOGRAPHS:
Charles Elliott
ADVERTISING:
Ivor Chomacki
PUBLICATIONS MANAGER:
Alan Merrett
PUBLISHED BY:
Games Workshop Ltd, Enfield
Chambers, 16-18 Low Pavement, Nottingham, NG1
7DL. Tel: (0602) 586108
CONTENTS
Omens & Auguries
Back from his enforced holiday,
Jamie Thomson sinks his teeth
into the latest gamebook
gossip
Into The Unknown
Graeme Davies introduces the
concept of DIY dungeons
Arcane Archive
Derek the Troll eats the latest
gamebooks; Paul Cockburn
sweeps up the mess
4
6
10
Welcome to an extra-special issue of
Warlock,
extra-special, of course, because it’s the
first with my good self as your new Editor. That’s not the only change you’ll notice
in this issue either. Take a peek at the centre pages and you’ll find a totally awesome
free pull-out, in
COLOUR!
This revelation will bring a whole new dimension to your
favourite magazine. (In fact, you are advised to wear your sunglasses while reading this
issue, lest you are dazzled by the sight of it.) The pull-out itself features the gameboard
and pieces for our special Judge Dredd battlegame,
Shuggy Hall Brawl,
which we know
you are going to have a lot of fun playing with your friends.
Also part of the colour pull-out is the first appearance of our new column
Metal Mayhem,
which will be bringing you the best in miniatures every issue from now on. It seems
many of our readers want to know more about the many varied aspects of gamebooks
and gaming, so from now on that’s exactly what we shall be bringing you. Indeed, next
issue will see the first in a series introducing fantasy role-playing games and board-
games for beginners, along with lots more colour. And the issue after that – the dreaded
Issue 13 – will be a horror special, with a ghastly game and many fearful features; it’ll
be so scary you’ll have to get your mum to read it to you!
But enough of the future – what of the rest of this issue? To tie in with the free game
we have a special
Judge Dredd
section – you can even win some collected Judge Dredd
comics, courtesy of those nice people at Titan Books. We’ve gone freebie mad this issue,
in fact, because page 15 has been infested with R.A.T.S., the successors to Zoids, which
you can win in our brain-mangling quiz. Special feature article this issue is
Into The
Unknown,
another invaluable masterpiece from the keyboard-melting fingers of Graeme
Davis, which will enable you to continue adventuring in the gaps between gamebook
releases. Add all your regular features – even that smelly troll on page 14 – and you’ve
got the best gaming magazine around, no question!
Happy reading
and
playing!
Paint Yer Dragon!
Two heads are better than one,
they say; Rick Priestley shows
you how to acquire another one
Derek The Troll
Ooer! Crikey! Heavens above!
Derek the Troll has fallen in love!
Warlock’s Quill
The Warlock opens his letters
Out of the Pit
A belligerent bucketful
baneful beasties
12
14
16
18
of
JUDGE DREDD SPECIAL SECTION!
Tough On The Streets
An introduction to
the
cop of
the future, 2000 AD’s Judge
Dredd
Law-Gaming!
Now
play
the cop of the future!
Shuggy Hall Brawl
Special Judge Dredd bat-
tlegame with full-colour map-
board – absolutely zarjaz
(whoops, wrong magazine!)
The Land of Changes
Another masterpiece from Ruth
Pracy, set in the bizarre Lands
of Autumn. A solo adventure
for Fighting Fantasy and
Dungeons & Dragons.
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25
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Plik z chomika:
Matrinicz
Inne pliki z tego folderu:
Warlock 03.pdf
(5293 KB)
Warlock 01.pdf
(7497 KB)
Warlock 05.pdf
(5266 KB)
Warlock 11.pdf
(9367 KB)
Warlock 04.pdf
(5871 KB)
Inne foldery tego chomika:
FF Audio Drama
FF gamebooks 1 (EN)
FF gamebooks 2 (EN) (h- 4231)
Fighting Fantazine
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