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AN • o n o . P U B L I C A T I O N
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OCTOBER 1 9 9 0
ISSUE 25
1E2.50
OM 1 2 . 0 0
10
11 1 1
9
770955 4 0 8 0 4 6
SPECIAL
ANNIVERSARY
ISSUE!
THE ONE IS TWO!
FOR AMIGA, ATARI ST AND PC GAMES
"MIMI B L W ; L 1BELOW"
EO
THOUSANDS OF POUNDS WORTH
OF PRIZES UP FOR GRABS!
r
N HB E
I T RE
G
A
5 1 0
1 1 t
i
p
p
BATTLE COMMAND
LID SPORTS BOXING
PLUS!
Cadaver
Wings
l was genetically
predisposed t o imagine."
The One On One
With Clive Barker
MAGAZINE OF THE YEAR
11
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THE
ONE
Mean Streets
An Interactive
Detective Story
Features:
• Interact with more than 27
digitised characters and
respond to questions, bribes
and throats.
• Use the innovative 'point n'
click system which enables you
to search without typing.
• Fly your lotus speeder' to
locations oll along the West Coast
• Rummage through offices,
warehouses and factories
looking for clues.
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Crime Wave
A Powerful
Detec tiv e D r ama
Features:
• Incredible digitised "Motion
Graphics'' (* during real actors
and models).
• Peal Sound' digitised sound
- no hardware required.
• Unique three dimensional
scrolling playing t)elds.
• Tremendous depth and
• Breathtaking 256 colour
VGAAMCGA graphics.
f• cte e n sn o b o fe o n iy in ke n d e d le be l i kag I re ttl . 011110 b o rn e
W a y an d no4 th e &ole fin g ro p lu cs wh i ch vary co n o id e ro b
b,e twe e n d le e re n t M o o ch In q u o lin f o n d o p o e o ro n ce o n d
y
o re o rb te d to th e co o t p u t r' s sp e crti can b n i
THE ONE
Editor
Gary Penn
Group Art Editor
Gareth Jones
Assistant Editor
Laurence Sco n o rd
Stitt Wrher
Ga ry W h i l e
Advertisement
Manager
Mad( Scrive n
Senior Sales
Executive
Kathryn
P
A l l •
Paul Presley
r
N
Contri
o
• Ctaran B r
James Douglas.
d
er
Hamza. Gordon
B
Houghton, Brian
a
Nesbdt
Photography
Ian Watson
Publisher
Terence Pra t t
4
••,•• ,....,•
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UP FRONT
WHERE'S t he Encyclopedia Of 16-Bit
Games stuff gone? Well it's.,. gone. It's as
simple as that. By popular demand, it s
<
back to the trusty or regular Tips section,
"
with the pull-out Players Guides set t o
4••••••••. P. I LA, .
own',
OCTOBER 1990
Marketing Manager
Dean Ba rre t t
Marketing
Executive
Sarah Ewing
With Special
Thanks To.„
Paul Andrews,
Margaret
McGoldrick, Gary
briclon, T h e
LetraPeople
return soon. You may notice a new name
on t he reviewing sheet, t hat of Paul
Andrews. Paul's t his mont h's Special
Guest Star, who joined us for a couple of
weeks wo r k expenence. A s f or t h e
absence of Grafix• Arcades, BackSpace
and the proposed pieces such as Sonix
'normal' service will be resumed as soon
as possible. Patience is a virtue. Oh yes,
and the feature on the Roman Empire
promised last month has been held over
the next issue, So until then...
REGULARS
6 DISK
HOW to get the most out of that piece of
plastic affixed to the front.
FEATURES
24 WHAT A LOT
WIN! Over one thousand pounds worth of
the very best of software of the last two
years
,
Typesetting &
Artwork by Digttal
Graphics, 20
Bowting Green
Lane, London PC1R
000
Coiour Origination
by ProPrint, 750-758
Barking Road,
London E13
Printed by Southern
Pant at Upton
Factory, Upton,
Poole in Dorzet
Distributed by BBC
Frontline Lid
The One 1990
ABC „WM:4c 1989
44,065
10 LETTERS
MORE literal laughs and witty witticisms
with The One's readers.
35 GET AWAY
12 NEWS
FILM lic enc es abound, wit h P re d a t o r 2,
The Godfather Trilogy and Darkman on
the way. The Bitmap Brothers become
slaves to the Rhythm, and there's a chat
with Tony Crowther about his first 'real'
16-bit venture, Captive. Plus! An in-depth
look at what Domark's got in the pipeline.
CONTRARY to what the Germans said at
the time, escape f rom Castle Colditz
wasn't impossible. Several British officers
made it to freedom, and one went on to
write a board g a me bas ed o n h i s
experiences. Now it s a computer game
and your turn to do the escaping...
46 BUTTON IT
WIN! The actual killer mask worn by David
Cronenberg in Nightbreed, plus a signed
set of Clive Barker books.
29 WORK IN PROGRESS
LUCASFILM Games' first arcade effort
Night Shif t c omes under The One's
development mic ros c ope. I nc redible!
Human beings the size of amoebas...
77 HAPPY BIRTHDAY
TO CELEBRATE our second Birthday, we
look back at the short but sweet history of
16-bit software since we hit the scene in
October 1988.
TELEPHONE
NUMBERS
Editorial A
Advertising
(071) 251 8222
Facsimile
(071) 490 1095
Subscription
Orders
(0858) 410510
Subscription
Queries
(08581410510
Answerphone
Orders
(0858) 410888
Back Issue Queries
10858) 410510
Newstrade Queries
40733) 555181
ADDRESSES
Editorial &
Advertising
Priory Court, 30-32
Farringclon Lane,
London EC1R 3AU
Subscriptions
The One
Subscriptions, PO
BOX 500, Leicester
LE99 OAA
Back Issues
Back 1551-143S, r he
43 REVIEWS
THE STATE of play of all t he latest,
greatest releases, with free, at no extra
cost, added competition value.
98 POWER GAMES!
WIN! Electronic Arts is offering a day out
fighting in a genuine battle, a slap-up
medieval feast AND a Complete
Fitness Centre It's enough to turn anyone
into a real Powermonger.
69 TIPS
HELP'S at hand from the authors of Kick
Off 2, Monty Python's Flying Circus and
Stunt Car Racer, while we provide our
own advice for Operation Stealth.
127 KNOCKOUT
WE TRADE blows with sorne of theworld's
greatest pugilists to trace the history of
Boxing, taking in the computerised side of
things along the way.
129 THE ONE ON ONE
THE MOST important horror writer of the
decade," said Ramsey Campbell. Now
world-famous horror aut hor and fi lm-
maker Clive Barker bares his soul to the
most i mp o r t a n t c o mp u t e r g a m e s
magazine of the decade.
135 CONFLICT
WITH things hotting up in the Middle East,
we look at 16 Blitz's simulation of events
138 DEMOS
WHAT'S good and what's not in the Public
Domain this month, including Gremlins,
The Evil Dead and things that go bump in
the night.
149 DRAGON ACTION
THEY breathe fire, eat Pnncesses and
roast Knights in their suits of armour. They
also appear in this rather Interesting little
feature.
One, P O Bo x 5 0 0
Leicester L E N O M
15
_
OCTOBER 1990
THE ONE
CONTENTS
129
4 0 SPORTS
BOXING
Mindscape
54
BATTLE
CO MMAND
Ocean
113
CADAVER
ImageWorks
62
THE
IMMORTAL
Electronic A rt s
43
NIGHTBREED:
THE ACTION
GAME
Ocean
43
NIGHTBREED:
THE
INTERACTIVE
MOVIE
Ocean
60
OPERATION
HARRIER
US Gold
72
PANG
Ocean
96
POWERMONGER
Electronic A rt s
51
RICK
DANGEROUS
II
MicroStyle
123
ADVERTISERS INDEX
WHO'S advertising what and where
ABitOeTtie Side
Anco
Arc
Best Byte
Bondivell
Classified
Core Design
Datel
Delphine
Digital Magic
89
109
83.93,115
147
139
132
67
120,121
68
103
90
Disney
Dome*
7,58,59
Electronic Arts
8.9,20,21
Elite
11.35
15
Empire
133
Euromax
73
ESP Software
61
Guiding Light
61
HardwareDistribulion
99
Impressions
145.148
Infogiames
Intermediates
110,111
126
Knsalis
LMSoftware
61
89
Medusa
146
Megamix
Melbourne House
53.137
122
Memory Expansion Systems
140
•Aicrotec
100.112
Mindscape
Mirrorsoll
31.38.65,125
MicroProse
48.49
Microsmari
104.105
28.71
MicroStyle
Millennium
134
MPH
75
146
MulantSollware
Ocean
27, 32,42.50, 153,0BC
25
Origin
as
Premier
92
Proton Software
47,57.84.119
Psygnosis
89
Clualsolt
Rainhird
94,95
76
Soltsellers
87
SoftwareCity
81
Slate Of The Art
SSI
36.37
61
Telephone T•clders
148
ThirdCoastTechnology
17
Titus
147
Touch Computers
Turbosoft
74
US Gold
3,19.23,IBC
41.106.131
VirginGarnes
Worldwide
75
Software
YOU MAY be used
to reading reams of
opinionated wattle
elsewhere, but here
we prefer to let the
games speak for
themselves
Relevant scenes are
shown, with
informative captions
used to help convey
the leer of the
game Provided with
each review are
opinions highlighting
any good and bad
points, plus prices,
release dates and
ratings where
possible Basically
there's something
for everyone - at
best a highly
detailed review and
at worst a highly
detailed preview.
There s nothing
clever, lust
straightforward facts
and ratings Updates
follow where
appropriate,
GRAPHICS
Not necessarily
how c olourful or
well drawn they
are, but how well
they are used
SOUND
Again. not a
refl ection of
quantfl y or indeed
quality of sound,
but how well I f s
used.
PLAYABILITY
How does the
SAINT
DRAGON
Storm
107
TORVAK THE
WARRIOR
Core Design
116
WINGS
Cinemaware
101
WONDERLAND
Magnetic
Scrolls
game feel? Is
addictive or lust
plain uninteresting.
VALUE
Essentially a
refl ection of lasting
interest -- how
much game you
get tor your
money.
OVERALL
A useful point of
reference a
summary of the
preceding ratings.
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