SuperPlay21-Jul94.pdf

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BOMBERMAN 2: EXCLUSIVE REVIEW,
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OCEAN SOFTWARE LTD - 2 CASTLE STREET • CASTLEFIELD MANCHESTER • M3 4LZ TELEPHONE: 061 832 6633 • FAX: 061 834 0650 •
E THE BIG ONE?
NEW FEATURES FOR THE SNES
*5 Player simultaneous play with
Hudsonsoft Super MultiTap
'New pass power meter for inch-perfect passing
-Enhanced EA SPORTS StadiumSoundTV
II
'Improved player graphics
•30 all new chants
'New reverse angle instant replay
*New slow motion replay
'New Man of the Match award
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VIRGIN, HMV, WH SMITH,
OUR PRICE, JOHN MENZIES,
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M A S A I ° •IAIRADA — • T O M O Y U K I TAN'AXA E I J I YAMAURA
PAASATO 14ARARA
TOSHIYUKI HONDA
1406CHI KAWAKITA
MASAHIRO TAKASHIMA B R E N D A BAKKE J A M E S B THOMPSON MICKEY CURTIS
-OUNHED PRODUCTION CommITTEE
Siintibill'S S I M S / L I N G SPIES M A G A Z i l l i
SER11 A M L
31
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July 1994 Issue 21
Einomini & Advertising Offices:
SEptrP1ay. Future Publishing Ltd,
alleelimouth Street. Bath BA I 25W,
alt. m2251 442244 Fan: (0225I 446019
THE CLASH
Editor: James Leach
Art Editor: Lisa Nicholls
Production Editor:Sue Grant
Stall Writers:
l y Nicholson and Tony Mori
Ad Assistant: Wil Overton
THE LOOK
Illeittling Manager: Alison Morton
101 1 10/Ad Manager Louise Woods
11
Mvertisteg Production:
Clair Booth and Glenda Skidmore
Advertising Design: Claire Russell
THE SPINNERS
Publisher; Calm the Publisher
AssistaM Poblisher: Jim Douglas
Sludatone Manager Jon Bickley
a m m o Director: Greg Ingham
THE SPECIALS
NduI P t i o l o g r a l l Y
Agnes Binns R o b Scott
Man Brett
Jeweler' Davies
Lino & Scanning
Hellen McCarthy
Simon Chitienden
Paul Weaver
Mark Geyer
Trenton Webb
Nick Harvey
Brian Hook
CoverArtwork
Jon Moore
WI Overton
Chris Stocker
Motet
Simon Windsor
IMOVellon
R O M THE
Our full contents listing starts just over the page
to answer that. But whatever
A
r
w o r t h making a fuss
e about? Well games really
Super FX yes, frankly.
happens, Nintendo will be
committed to the Super
Nintendo for a long time to
come, so whichever new
machine eventually
I MIL-1
they are. It's often said t h a t the
SNES software market has to
r a • r sts( epgD)
Seae e
Mailiallg011iMquiries to: Future
Pelilleilng LW, Cary Court, Somencis,
(
S a l a d TAll 111. Tel:102251 822511
Nwe's amnia little Japanese quiz thing.
O b i wen the Illryu and Serpi? Here's a clue:
11Wd ellen been seen around the Mosashi.
$aid Imir answers to: The Tricky Comae.
lopit My. 29 Monmouth SI, Bath, Awn BM
OW ley 1 August You could win a cart, so say
which one you would like.
Med issue on sale: Thunday, 7 July 1994
- leper Play comes from the baking sauna-type
Illiffiner we share with MEGA Elsewhere in
1110 we else do. GamesMasfer, Amiga Power.
TWIN, CO ROM Today. Sega Power, Amiga
Emmet PC format ST Formal, Edge, and not
begenting me sweet smell of PC Gamer.
SimperPtay tr. an independent publication and
110 doers expressed within are not necessarily
SOO St NiMendo or their agents. 'Nintendo'
milloper KS' are trademarks Of Nintendo Co
LIA. All rights resorted.
011sper Pray goThursdays only. between
O M N I Open. Do NOT call lor gaming advice!
Mien i l l i e n d o Hotline (0703) 652222.
Saudi be a cosy 10 minutes,'
Pabled in the Ilk by Cradley Print Ltd.
Worley, West Midlands.
mallenal © Future Publishing 1994
keep moving ahead just to stay
s t i l l in this fast-paced world. I s u i t s your
haven't got a clue w h a t this g a m e -
actually means, but the logic, p l a y i n g
presumably, is that you've g o t to n e e d s
keep improving games.
a
n
d
your
There are two ways to do p o c k e t ,
this: firstly, you can simply make y o u have
better games, learning from s t i l l got a
experience. If this was true, and if f i n e p l a t f o r m
everybody believed it, there
a
t
the
wouldn't be all those pathetic, m o m e n t , and
samey platformers churned out o n e which
month after month.
i
s
n
'
t
going to
Secondly, you can take the g o away.
hardware and make it better.
N
o
w
read on
That's exactly what's happened a n d enjoy Super
w i t h the Super FX chip. Since P l a y ' s July issue!
Startox, it's been updated and
improved, and now the next . , - - -
generation of Super EX games are
nearly here. There's Vortex, the
J 4 j
1....fa
4
\
assault-suit fighting game which _ _ _ _ _ . - - - - - -
occupies our cover so
handsomely; there's Stunt Race
James Leach,
Editor
FX; and there's Powersirde, Hey,
there's even rumours of Statfox 2,
So, finally, the SNES market is
about to embrace the next
generation of excellent games.
The other big bit of news is
that Nintendo are launching a 32-
bit machine to sit between the
SNES and Project Reality.
Although this is very good news,
it has clouded the water slightly
as to what us SNES-owners
should be planning to buy. Should
you get a 32-bit VR-style machine.
or should you hang onto your
SNES and wait until the 64-bit
Project Reality is out? The truth
is that not enough is known
about the 32-bit machine yet
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