PC Engine Gamer issue 3.PDF

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GAMER
ISSUE 3 • DECEMBER 2010 • FREE
REVIEWED
アウ
トラン
OUT RUN
SUN, SAND AND
THE STENCH OF
ExHAUST
DRIVING HEAVEN
ExCLUSIVE!
HOMEBREW HERO
AETHERBYTE
SOFTWARE SPEAKS
オーバーライ
MORE FRANTIC THAN A SACK OF KITTENS
ALSO IN THIS ISSUE:
TIKI FIGHTS GUY • MOMO IN THE TUB
FAST PACED SHOOTER
PLUS
OVERRIDE
PC Engine Gamer
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Issue 3
DEC 2010
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PC Engine Gamer is a free, non-profit, fan produced digital magazine aimed to spread
the love of NEC’s PC Engine games console. All images/screenshots/artwork used in this publication
are copyright their respective owners/creators/companies and are used here for the purpose of comment, review and parody.
All written text is copyright Paul Weller, or the original author if stated, and is not to be reproduced without prior permission.
Butterflies taste with their feet.
3
PC Engine Gamer
Out Run
Back
in the day, Sega’s creative
teams were producing some
of the most ground-breaking
games ever seen. It’s just a pity
their marketing department
didn’t have as much imagination
- Hang On, for example. Named
because you ‘hang on’ to the bike.
Then there was Out Run, named
Don’t stop to look at the scenery, these corners are evil.
because you are trying to ‘out run’ the opposition in your car. Thank god
they improved before they released Shoot Things.
There is really no doubting how important Out Run is to gaming history.
Ask anyone what the best driving game of all time is and they will, of
course, reply ‘Out Run’. Well, they
might say something else, but
they
do
mean to say ‘Out Run’ and
are most likely just being difficult
because of a bad mood caused by a recent dentist appointment,
troublesome childhood or uncomfortable session in the swimming pool
with that uncle that never seems to get invited round at Christmas.
“That wonderful,
unforgettable music....”
There are many things about the original arcade
version that made it such a classic at the time.
Sega’s new super-scaler technology, despite
sounding like a revolutionary method for
cleaning your kettle, was a great leap forward
since its original inception in Hang On. Gone
were the days of overhead racers; we now
had lush, full landscapes, packed with smooth
moving sprites that really made you feel like
Giant patches of muesli often cover the road.
you were racing along at eleventy miles an hour.
You were also blessed with a ‘realistic’ moving cabinet which wobbled
to the movement on-screen. And last of all, there was
that
music. That
4
Out Run ©1990 NEC Avenue / Sega
Issue 3
wonderful, unforgettable music, which made the loss of all those 10p
pieces worthwhile, even if you were a bit crap.
Choose Your Own Adventure
So now I’ve hyped it up as if
it were some kind of 1980s
One of the things
second-coming, how the
that makes Out Run
Billy Shears was anyone
great is the ability
to choose multiple
supposed to convert this
routes as you play,
wonder to home console?
giving you fresh
Who would even dare such
scenery every time.
an audacious act? Could
All right turns is the
easiest route, but
it even be done? Well of
everyone knows a real man goes left, wears a rugby shirt
course it could, and NEC
and munches on a steak while playing.
Avenue (no strangers to
tackling tough Sega conversions) stepped up to the plate.
The first thing that hits you about the PC Engine version when you
turn it on is the title screen. It somewhat lacks excitement, just sporting
the logo over a blue background without the constant rolling demo of
the arcade and Master System versions. From here you can meander
off to the configuration screen which gives you the ability to alter
the difficulty and toggle the effects and engine sound on or off. I
guarantee you’ll use at least
one of these options, as playing
for more than a minute with
the engine noise on is likely to
induce nervous twitching and
convulsions, closely followed
by the reflex action of your
thumbs hitting the Select and
Run buttons simultaneously.
One of the coolest stages, the vast
pillar-tunnels are pretty effective.
5
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