From Commodore Magazine, 10-11/82 Jim Butterfield--C'64 Map (partial reproduction--BASIC ROM only) a000; rom control vectors a00c; keyword action vectors a052; function vectors a080; operator vectors a09e; keywords a19e; error messages a328; error message vectors a365; misc messages a38a; scan stack for for/gosub a3b8; move memory a3fb; check stack depth a408; check memory space a435; "out of memory" a437; error routines a469; break entry a474; "ready." a480; ready for basic a49c; handle new line a533; rechain lines a560; receive input line a646; "NEW" a65e; "CLR" a68e; "RUN" w/no line# a69c; "LIST" a742; "FOR" a7ed; execute statement a81d; "RESTORE" a82c; break a82f; "STOP" a831; "END" a857; "CONT" a871; "RUN" a883; "GOSUB" a8a0; "GOTO" a8d2; "RETURN" a8f8; "DATA" a906; scan for next statement a928; "IF" a93b; "REM" a94b; "ON" a96b; get fixed pt # a9a5: "LET" aa80; "PRINT#" ab1e; print string beginning @ (y,a) ab3b; print format char ab4d; bad i/p routine ab7b; "GET" aba5; "INPUT#" abbf; "INPUT" abf9; prompt & i/p ac06; "READ" acfc; i/p error msgs ad1e; "NEXT" ad78; type match check ad9e; eval expression aea8; "PI" aef1; eval in paren aef7; handle right paren aeff; handle comma af08; syntax error af14; range check af28; search for variable afa7; setup fn ref afe6; "OR" afe9; "AND" b016; compare b081; "DIM" b08b; locate variable b113; check alphabetic b11d; create variable b194; array pointer subrt b1a5; value 2^15 b1b2; float-fixed b1d1; set up array b245; "bad subscript" b248; "illegal quant" b34c; compute array size b37d; "FRE" b391; fix-float b39e; "POS" b3a6; check for direct i/p err b3b3; "DEF" b3e1; check fn syntax b3f4; "FN" b465; "STR$" b475; calculate string vector b487; set up string b4f4; make room for string b526; garbage collection b5bd; check salvagability b606; collect string b63d; concat b67a; build string to memory b6a3; discard unwanted string b6db; clean descriptor stack b6ec; "CHR$" b700; "LEFT$" b72c; "RIGHT$" b737; "MID$" b761; pull string params b77c; "LEN" b782; exit string-mode b78b; "ASC" b79b; i/p byte pasm b7ad; "VAL" b7eb; params oor poke/wait b7f7; float-fixed b80d; "PEEK" b824; "POKE" b82d; "WAIT" b849; +.5 b850; subtract-from b853; "-" b86a; "+" b947; complement float-accum#1 b97e; "overflow" b983; multiply by 0-byte b9ea; "LOG" ba2b; "*" ba59; multiply-a-bit ba8c; memory to float-accum#2 bab7; adjust FAC#1/#2 bad4; under/overflow bae2; multiply by 10 baf9; add 10 float bafe; divide by 10 bb12; "/" bba2; memory to FAC#1 bbc7; FAC#1 to memory bbfc; FAC#2 to FAC#1 bc0c; FAC#1 to FAC#2 bc1b; round FAC#1 bc2b; get sign bc39; "SGN" bc58; "ABS" bc5b; compare FAC#1 to mem bc9b; float-fixed bccc; "INT" bcf3; string to FAC bd7e; get ascii digit bdc2; print "in.." bdcd; print line # bddd; float to ascii bf16; decimal constants bf3a; ti constants bf71; "SQR" bf7b; "^" bfb4; unary "-" bfed; "EXP"
Amiga7878