###################################################################### # Lollard Rebels ###################################################################### lollard_rebels = { color = { 235 115 115 } area = nation_religion # Sticks to provinces of their religion government = theocracy # Desires Theocracy defection = none # Will defect to the "best" alternative. defect_delay = 120 independence = none # Does not strive for independence unit_transfer = no gfx_type = culture_province will_relocate = yes resilient = no reinforcing = yes general = yes smart = yes artillery = 0.0 infantry = 0.7 cavalry = 0.3 morale = 1.0 # Possible handle actions handle_action_negotiate = yes handle_action_stability = yes handle_action_build_core = yes handle_action_send_missionary = yes # The rebel type with the highest modifier for this province gets picked spawn_chance = { factor = 1 modifier = { factor = 0 NOT = { has_global_flag = lollard_heresy } } modifier = { factor = 1000 has_province_modifier = lollards } modifier = { factor = 0 NOT = { owner = { religion = ROOT } } } modifier = { factor = 0 NOT = { owner = { religion = catholic } } } modifier = { factor = 0 religion_group = pagan } modifier = { factor = 0 religion_group = eastern } modifier = { factor = 0.5 is_year = 1700 } modifier = { factor = 0.01 is_overseas = yes } modifier = { factor = 5 has_province_modifier = "heresy" } modifier = { factor = 3.0 is_year = 1450 owner = { religion = catholic } NOT = { is_religion_enabled = protestant } NOT = { is_religion_enabled = reformed } } } # This is checked for EACH province in the Area of Operations movement_evaluation = { factor = 1 modifier = { factor = 0.001 has_province_modifier = "heresy" } modifier = { factor = 0.1 units_in_province = 1 } modifier = { factor = 0.001 controlled_by = REB } modifier = { factor = 1.5 unrest = 2 } modifier = { factor = 1.5 unrest = 4 } modifier = { factor = 1.5 unrest = 6 } } # Province Scope siege_won_trigger = { NOT = { local_autonomy = 50 } } siege_won_effect = { add_local_autonomy = 10 } # Country scope can_negotiate_trigger = { NOT = { tag = PAP } } # Country scope can_enforce_trigger = { NOT = { tag = PAP } } # Localisation for their demands demands_description = "lollard_rebels_demand" # Country Scope demands_enforced_effect = { add_country_modifier = { name = eng_tolerates_lollards duration = 36500 } remove_country_modifier = eng_opposes_lollards add_papal_influence = -100 add_prestige = -50 every_owned_province = { remove_province_modifier = lollards } } }
prostownik11