song = { name = "maintheme" chance = { modifier = { factor = 0 #only played in mainscreen. } } } song = { name = "amongthepoor" chance = { modifier = { factor = 0 is_at_war = yes } } } song = { name = "battleoflepanto" chance = { modifier = { factor = 1.25 is_at_war = yes } } } song = { name = "commerceinthepeninsula" chance = { modifier = { factor = 0.75 is_at_war = yes } } } song = { name = "dehominisdignitate" chance = { modifier = { factor = 1 } } } song = { name = "eire" chance = { modifier = { factor = 1.5 is_at_war = no } } } song = { name = "event_war_battleofbreitenfeld" chance = { modifier = { factor = 1.5 is_at_war = yes } } } song = { name = "inthestreets" chance = { modifier = { factor = 1.5 is_at_war = no } } } song = { name = "kingscourt" chance = { modifier = { factor = 1 } } } song = { name = "kingsinthenorth" chance = { modifier = { factor = 1 } } } song = { name = "machiavelli" chance = { modifier = { factor = 1 } } } song = { name = "mood_discovery" chance = { modifier = { factor = 1.5 num_of_colonists = 1 } } } song = { name = "mood_landinsight" chance = { modifier = { factor = 1.25 is_at_war = no } } } song = { name = "moodevent_thesnowiscoming" chance = { modifier = { factor = 1 } } } song = { name = "mykingdom" chance = { modifier = { factor = 1.25 is_at_war = yes } } } song = { name = "nighttime" chance = { modifier = { factor = 1 } } } song = { name = "openseas" chance = { modifier = { factor = 1.25 is_at_war = no } } } song = { name = "rideforthvictoriously" chance = { modifier = { factor = 0 is_at_war = no } modifier = { factor = 1.5 is_at_war = yes } } } song = { name = "theageofdiscovery" chance = { modifier = { factor = 0 is_at_war = yes } modifier = { factor = 1.5 num_of_colonists = 1 } } } song = { name = "theendofanera_endcredits" chance = { modifier = { factor = 0 is_at_war = no } } } song = { name = "thesoundofsummer" chance = { modifier = { factor = 0 is_at_war = yes } } } song = { name = "thestageisset" chance = { modifier = { factor = 1.25 is_at_war = yes } } } song = { name = "thestonemasons" chance = { modifier = { factor = 1 } } } song = { name = "war_offtowar" chance = { modifier = { factor = 0 is_at_war = no } } } ############
prostownik11