country_decisions = { reparations_of_the_great_wall = { potential = { NOT = { has_country_modifier = great_wall_reparations } OR = { tag = QNG tag = MNG } normal_or_historical_nations = yes OR = { ai = no is_playing_custom_nation = no } owns = 693 owns = 695 owns = 696 owns = 697 owns = 699 owns = 700 owns = 707 owns = 709 owns = 1816 } allow = { MIL = 5 } effect = { add_country_modifier = { name = "great_wall_reparations" duration = -1 } } ai_will_do = { factor = 1 modifier = { factor = 0 OR = { NOT = { years_of_income = 1.5 } NOT = { adm_power = 100 } NOT = { mil_power = 100 } } } } } build_the_forbidden_city = { potential = { OR = { tag = MCH tag = MNG tag = QNG } normal_or_historical_nations = yes OR = { ai = no is_playing_custom_nation = no } OR = { capital = 1816 capital = 1821 } NOT = { has_country_modifier = the_forbidden_city } } allow = { is_at_war = no OR = { statesman = 3 adm = 3 } OR = { faction_in_power = bureaucrats has_factions = no } stability = 3 years_of_income = 1.0 adm_power = 50 } effect = { add_years_of_income = -1.0 add_adm_power = -50 add_country_modifier = { name = "the_forbidden_city" duration = -1 } } ai_will_do = { factor = 1 modifier = { factor = 0 OR = { NOT = { years_of_income = 1.5 } NOT = { adm_power = 100 } } } } } no_more_celestial_empire = { potential = { government = celestial_empire } allow = { OR = { ADM = 4 DIP = 4 MIL = 4 } has_institution = feudalism has_institution = renaissance has_institution = new_world_i has_institution = printing_press OR ={ has_institution = global_trade has_institution = manufactories has_institution = enlightenment } } effect = { change_government = constitutional_monarchy } ai_will_do = { factor = 1 } } }
prostownik11