Mutant Chronicles - The Cartel Source Book {MUH050014}.pdf

(16134 KB) Pobierz
2D20 LEAD GAME DESIGN
JAY LITTLE
NATHAN DOWDELL, CHRIS BIRCH, MICHAL E. CROSS, BENN BEATON, JOHN DUNN, MARC LANGWORTHY
ROBERT GRAYSTON, MARC LANGWORTHY
LAURA HUTCHINSON
GRAPHIC DESIGN BY
EDITED BY
WRITTEN BY
ADDITIONAL DESIGN AND DEVELOPMENT BY
MATTHEW COMBEN
THOMAS SHOOK
ARTWORK BY
LAYOUT BY
COVER ARTWORK BY
PAUL BONNER
WITOLD TRZCIONKA, PETER BERGTING, DOMINIK KASPRZYCKI, ALEX INNOCENTI,
RICHARD HANUSHEK, ALEX DRUMMOND, WILMAR BALLESPI
CARTOGRAPHY BY
MUTANT CHRONICLES 3RD
EDITION & UPDATED FACTIONS
LOGOS BY
PRODUCED BY
TOBIAS TRANELL, JARED BLANDO
PROOFREADING BY
CHRIS BIRCH, MISCHA THOMAS
COMMUNITY MANAGERS
ALEX BUND
BILL HERON, T.R. KNIGHT
AND OUR BACKERS!
ART DIRECTED BY
MISCHA THOMAS
ZARINA KADYLBEK, JOHN DODD
Published by: Modiphius Entertainment Ltd. 35 Turneville Road, London, W14 9PS. info@modiphius.com
Find out more about Mutant Chronicles at www.mutantchroniclesrpg.com,
www.facebook.com/mutantchroniclesrpg and www.modiphius.com
Modiphius Entertainment Product Number: MUH050014 ISBN: 978-1-910132-52-4
The 2d20 system and Modiphius Logos are copyright Modiphius Entertainment
Ltd 2015. All 2d20 system text is copyright Modiphius Entertainment Ltd. Any
unauthorised use of copyrighted material is illegal. Any trademarked names are
used in a fictional manner; no infringement is intended.
This is a work of fiction. Any similarity with actual people and events, past or
present, is purely coincidental and unintentional except for those people and
events described in an historical context.
MUTANT CHRONICLES and related logos, characters, names, and distinctive
likenesses thereof are trademarks or registered trademarks of Mutant
Chronicles International Inc. All rights reserved. Artwork and graphics © Mutant
Chronicles International Inc, except the Modiphius Logo which is © Modiphius
Entertainment Ltd. This is a work of fiction. Any similarity with actual people and
events, past or present, is purely coincidental and unintentional except for those
people and events described in an historical context.
THE CARTEL
TABLE OF CONTENTS
CHAPTER 01
Doomtrooper Armaments ................................................................ 60
Foam War ......................................................................................... 62
Surveillance ...................................................................................... 62
Communication ................................................................................ 62
Miscellanea ....................................................................................... 62
The Garage ...................................................................................... 62
New Vehicles .................................................................................... 64
THE CARTEL’S FOUNDING .....................................................6
CHAPTER 02
A History of the Cartel ....................................................................... 6
THE CARTEL: STRUCTURE .....................................................9
The Cartel Dissected – A Luna Daily Exclusive ................................... 9
Expendable Assets ........................................................................... 14
New Careers ..................................................................................... 14
CHAPTER 05
ORBITALS & FREE CHARTERS .............................................. 67
CHAPTER 06
CHAPTER 03
Neutral Ground ................................................................................ 67
THE FLIC ...........................................................................18
Freelancers Guild ............................................................................. 18
Independent Corporations............................................................... 20
Running Your Own Corp .................................................................. 29
NPCs................................................................................................. 35
MORITURI .........................................................................81
Background ...................................................................................... 81
For The GM ...................................................................................... 82
Ending The Adventure ..................................................................... 92
Villains and Opponents .................................................................... 92
Allies ................................................................................................. 93
Pre-Generated Doomtroopers ......................................................... 94
CHAPTER 04
THE ROT .......................................................................... 37
Corruption Is The Watchword .......................................................... 37
Foucault’s Pendulum –Secret Societies ............................................ 39
Grand Theft Automat ....................................................................... 49
Armoury............................................................................................ 58
Assassins And Espionage Equipment .............................................. 58
APPENDIX
INDEX ..............................................................................98
Zgłoś jeśli naruszono regulamin