KoW_-_Vikings.pdf
(
1128 KB
)
Pobierz
An Hour of Wolves and Shattered Shields – www.HourOfWolves.org
Kings of War Historical Ancient Combat
Viking Age!
This Supplement is not published by Mantic Games.
Kings of War and all associated logos are property of Mantic Games and are used
without permission. No challenge to Mantic’s intellectual property is intended.
This set of rules was made possible thanks to Mantic Games and their excellent Kings of
War rule set. To use this supplement, you must have a copy of the Kings of War rule set,
which is available from the Mantic Games website.
http://www.manticgames.com/Hobby/Gaming.html
Written by Neldoreth of An Hour or Wolves and Shattered Shields
http://www.hourofwolves.org
Contributors include Stephen Patten of the Warhammer Ancient Battles
Shieldwall supplement fame, and the WWaSP (http://wwasp.wordpress.com/).
Last Updated: August 29, 2012
Update Notes: Refinement of the Army Lists, addition of bowmen,
Loose Formation,
and
Overwhelming Charge.
1
An Hour of Wolves and Shattered Shields – www.HourOfWolves.org
Table of Contents
INTRODUCTION ...................................................................................................................................... 3
THE ARMIES ............................................................................................................................................. 3
UNIT SIZES ................................................................................................................................................ 3
SPECIAL RULES ........................................................................................................................................ 4
T
ERRIFYING
R
AIDERS
............................................................................................................................................... 4
S
HIELDWALL
............................................................................................................................................................... 4
I
MPETUOUS
! ................................................................................................................................................................ 4
O
VERWHELMING
C
HARGE
........................................................................................................................................ 4
H
IDDEN
........................................................................................................................................................................ 4
E
XPERT
R
IDERS
.......................................................................................................................................................... 4
F
ANATICAL
I
NSPIRATION
......................................................................................................................................... 5
B
ERSERKER
E
NTOURAGE
......................................................................................................................................... 5
P
IKEMEN
..................................................................................................................................................................... 5
S
KIRMISH AND
F
EIGNED
F
LIGHT
............................................................................................................................ 5
L
OOSE
F
ORMATION
................................................................................................................................................... 5
ARMY COMPOSITION ............................................................................................................................ 5
V
IKING
A
RMY
C
OMPOSITION
................................................................................................................................... 6
A
NGLO
-‐S
AXON
A
RMY
C
OMPOSITION
..................................................................................................................... 6
A
NGLO
-‐D
ANISH
C
OMPOSITION
............................................................................................................................... 7
C
ALEDONIAN
A
RMY
C
OMPOSITION
................................................................................................................. 7
I
RISH
A
RMY
C
OMPOSITION
...................................................................................................................................... 8
N
ORSE
-‐I
RISH
A
RMY
C
OMPOSITION
........................................................................................................................ 8
W
ELSH
A
RMY
C
OMPOSITION
.................................................................................................................................. 8
F
RANKISH
A
RMY
C
OMPOSITION
............................................................................................................................. 9
B
RETON
A
RMY
C
OMPOSITION
................................................................................................................................. 9
S
PANISH
A
RMY
C
OMPOSITION
................................................................................................................................ 9
A
NDALUSIA
,
N
ORTH
A
FRICA
,
AND
S
ICILY
A
RMY
C
OMPOSITION
.................................................................... 10
I
TALIAN
L
OMBARD
C
OMPOSITION
....................................................................................................................... 10
R
US
A
RMY
C
OMPOSITION
..................................................................................................................................... 11
E
ARLY
R
USSIAN
A
RMY
C
OMPOSITION
................................................................................................................ 11
E
ARLY
S
LAV
&
B
ULGAR
C
OMPOSITION
.............................................................................................................. 12
P
ECHENEG
A
RMY
C
OMPOSITION
......................................................................................................................... 12
M
AGYAR
A
RMY
C
OMPOSITION
............................................................................................................................. 13
T
HEMATIC
B
YZANTIUM
C
OMPOSITION
.............................................................................................................. 13
N
IKOPHORIAN
B
YZANTIUM
C
OMPOSITION
........................................................................................................ 13
A
RABIAN
A
RMY
C
OMPOSITION
............................................................................................................................ 14
ARMY LIST PROFILES OF THE VIKING AGE INFANTRY .................................................... 16
ARMY LIST PROFILES OF THE VIKING AGE CAVALRY AND HEROES ........................... 17
2
An Hour of Wolves and Shattered Shields – www.HourOfWolves.org
Introduction
Mantic Games’ free Kings of War
miniature game rules are one of the best,
streamlined yet tactically deep fantasy
miniature games out there. So why not
make a historical version? This
supplement aims to do that. You will
need a copy of the free Kings of War
rules to use this supplement.
The Viking age is a time that inspires
many gamers. Ferocious and imposing
men from the sea carried by dragon
ships raiding the coastal and river towns
of Europe offer endless inspiration. This
supplement attempts to bring that period
to the Kings of War rule set; it is
designed to let you field armies of
Viking adventurers, as well as their
enemies in the east, west, and south!
western Europe, North Africa, and even
into Arabia and the Middle East.
Inspired by the simplified yet tactically
deep army lists released by Mantic
Games so far, the lists will present a
generic collection of units for all armies
represented. It may seem as though the
lists are not specific enough, but they
will allow you to get past the fiddly list-
building details and get into game play.
Unit Sizes
The Kings of War unit sizes are
represented by the number of figures that
make them up in Mantic publications.
Since that represents a unit footprint
based on Mantic Games’ available
products those definitions will not work
for this historical supplement.
Therefor unit sizes will be standardized
here using the measurement of the width
and the depth of the units.
Units come in four sizes: half-troops,
troops, regiments, and hordes. Along
with unit sizes are the unit types, which
include infantry, cavalry, heroes, and
war engines. A unit’s size or footprint is
represented as:
Unit Type
Hero
War Engine
Hero in Chariot
Infantry Troop
Infantry
Regiment
Infantry Horde
Cavalry Troop
Cavalry
Regiment
Chariot
Chariot Troop
Chariot
Regiment
War Elephant
Figures
1
1
1
6 -‐ 10
16 -‐ 20
32 -‐ 40
4 -‐ 5
8 -‐ 10
1 model
2-‐3
models
4-‐6
models
1 model
Width
20-‐25mm
40-‐60mm
60mm
100mm
100mm
200mm
120mm
120mm
40-‐60mm
120-‐
180mm
120-‐
180mm
50-‐60mm
Depth
20-‐25mm
40-‐60mm
100mm
30-‐40mm
60-‐80mm
60-‐80mm
40-‐50mm
80-‐
100mm
100mm
80-‐
100mm
160-‐
200mm
80-‐
The Armies
This supplement intends to cover the
period between the first recorded Viking
raids to the end of the age. This
supplement also attempts to represent
the enemy armies of the Vikings,
including Eastern and Western Europe,
and Arabia and North Africa.
The recorded forays of the Vikings into
Europe are numerous, and take them
west along the coast of England,
Scotland, Ireland, France, Spain and
Andalusia. It is even said that they made
their way into the Mediterranean Sea and
the Italian peninsula.
To the east, Viking adventurers raided
their way along the costs of the Baltic
Sea and into Eastern Europe through
rivers such as the Volkhov and Neva.
They made their way to the Black and
Caspian Seas, and finally to Byzantium.
As such, this supplement will contain
army lists to use for all of the Viking’s
conceivable enemies in eastern and
3
An Hour of Wolves and Shattered Shields – www.HourOfWolves.org
100mm
Overwhelming Charge
Many tales have been told of fierce
warriors who, despite their lack of
discipline, can break even the most well
drilled soldiers with their zeal for battle
and sheer numbers.
When a unit with
Overwhelming Charge
inflicts damage in melee on another unit,
the damaged unit may automatically
route: if the damaged unit has more
damage markers than the charging unit,
and the charging unit is the same size or
larger, the damaged unit will
automatically route. However, if the
damaged unit has fewer damage markers,
is larger than the charging unit, or has an
inspiring hero within 6”, it automatically
wavers AND takes a nerve test as
normal, thus it may still route.
Hidden
Against the Vikings some warriors
would lie in wait and attack when it was
their greatest advantage. In Ireland, the
Vikings are said to have stayed inside
their city walls rather than face the
hidden ambushes of the Irish.
The unit is not placed on the field during
initial deployment. Instead, at any point
during one of your Move phases, you
can place it anywhere on the battlefield,
more than one inch away from any
enemy or blocking terrain. It can move
no further during that phase.
Expert Riders
Warriors of the Steppe had existed for
millennia before the Viking age, and
centuries after. They were expert riders
and could make terrible war from the
backs of their mounts.
Units with the
Expert Riders
trait do not
suffer the -1 penalty when shooting after
movement.
Special Rules
Most special rules used in this
supplement are the same as those used in
the Kings of War rule set, and are
defined there. However there are some
special rules that are specific to the
historical lists and will be defined here.
Terrifying Raiders
The Vikings ravaged the coasts of
Europe, leaving death and destruction in
their wake; nothing was sacred! The
peoples of Europe learned to watch the
seas for signs of coming long ships.
A unit fighting in melee against one or
more units with the
Terrifying Raiders
special rule suffers a -1 penalty to their
Nerve value when making a nerve test.
Shieldwall
Vikings and many of their enemies lined
up in battle with overlapped shields
making a shieldwall. The shieldwall was
a way of fighting, and could be used on
the attack or defense.
A unit with the
Shieldwall
special rule
counts as being behind and
obstacle
when charged in the front arc; a charging
unit receives a -1 to their Melee roll.
Impetuous!
Some soldiers during the period were
notoriously difficult to control.
Untrained levies with a zeal for battle
who were perhaps overly confident
would often charge into battle without
regard for good tactics!
The unit must charge if it can, and it will
always charge the closest unit. The unit
will always move D6 inches straight
ahead when carrying out its
Regroup!
move when an opponent is routed after a
melee.
4
Plik z chomika:
zolotukhin_a_v
Inne pliki z tego folderu:
Kings-and-Khans-1600BC-1700AD.pdf
(6003 KB)
KoW_Historical_rus.pdf
(35440 KB)
Kings_of_War-historical.pdf
(19830 KB)
KoW_-_ACW.pdf
(6888 KB)
KoW_-_Vikings.pdf
(1128 KB)
Inne foldery tego chomika:
Dwarf King's Hold
Zgłoś jeśli
naruszono regulamin