RuneQuest 6 - Luther Arkwright - Roleplaying Across The Parallels.pdf

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Luther Arkwright and all prominently featured Characters herein and the distinctive likenesses thereof are trademarks of
Bryan Talbot and used by Design Mechanism with Permission and Under License
RuneQuest is a trademark of Moon Design Publications LLC. Used under License by The Design Mechanism.
All rights reserved. This edition of Luther Arkwright: Roleplaying Across the Parellels is copyright © 2015.
ISBN 978-0-9947589-0-3
This book may not be reproduced in whole or in part by any means without permission from The Design Mechanism, except
as quoted for purposes of illustration, discussion and game play. Reproduction of the material in this book for the purposes of
personal or corporate profit, by photographic, electronic, or other methods of retrieval is strictly prohibited.
Luther Arkwright: Roleplaying Across the Parallels
Credits
Luther Arkwright Created by Bryan Talbot
Chad Bowser, Pete Nash, Bryan Steele and Lawrence Whitaker
Bryan Talbot, James Cast, Rodney Leary and John White
Developed and Written By
Additional Material By
Editing
Alexandra James
Proof Reading
Gamesmyths
Design and Layout
Alexandra James
Bryan Talbot and Lee Smith
Artists
Special Thanks
John Hutchinson
Chad Bowser, Tim Evans, David Finch, Pete Nash,
Bryan Steele, Howard Tytherleigh and Lawrence Whitaker
Playtesters
C
redits
Luther Arkwright: Roleplaying Across the Parallels
Introduction
Contents
4
4
4
5
5
RuneQuest Rules
Arkwright and Bryan Talbot
When is this Game Set?
Within These Pages
Firearms & Combat
Deadliness
New Combat Actions
New Special Effects
Spot Rules
Creating Firearms
New Weapon Traits
Example Weapons
Access to Weapons
Armour
Psionics in Combat
The Arkwright Multiverse
The Role of the Characters
Luther Arkwright
The Secret History of the Multiverse
9
13
14
6
93
93
94
97
98
99
100
102
102
103
93
Character Creation
Valhalla Agents
Creating a Character
Professional Skills
17
18
30
17
Vehicles
Statistics
Sample Vehicles
108
108
114
Traits, Passions & Dependencies
Traits
Passions
Dependencies
39
39
44
45
W.O.T.A.N & The Disruptors
The World Congress
Defence Committee
The Valhalla Program
The Disruptors
118
118
118
118
121
Madness & Other Colours
Losing Grip
Tenacity Loss
Conditions
Recovering Tenacity
Curing Psychological Conditions
49
50
50
51
53
54
Parallels
Mind Games
Psionics
Mysticism
56
56
68
Designations
Classification
Indices
Moving Between Parallels
Important Parallels
Creating Your Own Parallels
125
125
125
125
126
127
138
Games Master Resources
Arkwright Campaigns
Personalities
143
143
145
Technology
Some Basic Assumptions
Steampunk and Clockpunk
Alchemy, Biomancy and Chemistry
Psionicology and Multiversal Technology
Computers and Nanotech
Transhumanics
Xeno-Science
Technological Item Creation
Random Technology
Standard Equipment
Lifestyle
72
72
74
75
77
78
79
80
82
86
90
72
Scenario: On Thin Ice
Introduction
Background
Agent Briefing
Ottawa
Drift Station
The Sargasso
Windswept
New Toronto
The Battle for New Toronto
Conclusion
NPC Statistics
156
156
156
157
157
158
158
160
160
162
163
163
The Arkwright Saga
Appendix
Index
167
178
181
C
ontents
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